Wednesday 30 December 2015

4.76 FERROX CFW (CEX) - by Alexander


Following that recent surprise Official Firmware Update of v4.76 that brought nothing new. Developer Alexander began working on his latest CFW and the developer has released 4.76 FERROX CFW (CEX). If you are familiar with FERROX 's "Standard CFW" then you will see the same feature set you have viewed in previous versions such as In-Game Screenshot support, Remote Play Patch, PS2/PSP/PS1 Support among the usual patches found in most Standard CFW's View full developer details in the official release quote found below:





Alexander wrote:

4.76 FERROX (Standard CEX)



FEATURES:

  • Built-based OFW 4.76
  • Disabled the CoreOS and control ECDSA
  • LV1: patched to remove the protection LV2
  • LV1: patched CoreOS Hash Check (prevents brick consoles downgradate not dehashed)
  • LV1: Peek & Poke
  • LV2: Peek & Poke
  • Compatibility Games PS2
  • Compatibility Games PSP Remastered
  • Compatibility Games PSP Minis
  • Key 4.76 (start games with keys 4.75 EBOOT / sprx)
  • PSN / SEN Enabled.
  • Disable the message of epilepsy
  • New Coldboot
  • RSOD Screen Bypass for consoles He is suffering from RSOD
  • PS3 BT Remote patch
  • PS3 BluRay DISC patches
  • Compatibility with the latest version of REACTPSN
  • app_home / PS3_GAME *
  • Install Package Files *
  • Ability to Downgrade from OFW 3:55 QA activated.
  • Upgradable from any CFW's
  • Support XMB In-Game ScreenShot Feature
  • Support Remote Play Feature
  • Stability as nell'OFW 4.76
  • Ability to downgrade from any custom firmware with QA activated. 

Models Tested and performed by:
  • CECH 2004A - Tested and Working. (Thanks SNK)
  • CECH 2004b - Tested and Working. (Thanks Mizio)
  • CECH 2104A - Tested and Working. (Thanks LIZZO)
  • CECHG04 - Tested and Working. (Thanks LIZZO)
  • CECH 2504B - Tested and Working. (Thanks TSUTEJ1)
  • CECHL04 - Tested and Working. (Thanks TSUTEJ1)
  • CECH 2105A - Tested and Working. (Thanks TSUTEJ1)
  • CECH-2501 - Tested and Working. (Thanks R3IZ4)
  • CECH 2504A - Tested and Working. (Thanks ModderFantasy)
  • CECHC-04 - Tested and Working. (Thanks Red Dead)

Games Tested with IRISMAN 3:48 Unofficial & multiMAN 4.75.55:
  • kingdom heart 2.5 HD remix, WipEout Hd fury, GTA 5, Ride, Wolfenstein The new order, Dragon Ball Xenoverse, Dragon Quest Heroes, FAR CRY 4, Dead OR ALIVE 5 , BattleField 4 , Hardline -BattleField , FIFA 15, Metal Gear the Phantom pain, J-Star Victory, The Evil Within

Attention -- It is recommended that, after a successful installation of custom firmware, run:
  • Restore File System (Recovery)
  • Rebuild Database (Recovery)
-- So, you will have a clean installation and you'll be fine. (Thanks to franci97 & SonyForever)




Download link : HERE
Source: CFW 4.76 FERROX

[Update] Multiman 4.75.00 with 4.75 CEX & DEX Support


Program: Multiman Version: 4.75.00 Release Date: 8/21/2015 Developer & Source: ’deank’ on  psx-place Download: multiMAN 04.75.00 BASE (20150821)

Release notes by kozarovv:


  • 4.75.00 is released base & update. 100% added support to 4.75 CEX, not sure there are some additional changes because there is no changelog (i think deank forgot to change whatsnew.txt).
  • Added support to CFW 4.75 cex and dex
  • Pic source via gamesonic 

[RELEASE] HABIB 4.75 COBRA7.1 [BETA v4]


This morning Joonie86 posted another update to the Public Beta of Habib 4.75 COBRA, noting that he pushed some COBRA7.1 updates today. WebMAN-MOD was removed from this build because people were complaining about their fans running louder as it tried to extend the life of their PS3 by keeping it cooler than default. WebMAN-MOD can still be installed via traditional means, however it will no longer auto-load if you manually place it at /dev_flash/vsh/module/webftp_server.sprx
Feature List & Changelog:

HABIB 4.75 COBRA BETA V4 FEATURES: MADE OUT OF 4.75 OFW
COBRA v7.10 ADDED
INSTALL PACKAGE FILES AND APP_HOME
REACTPSN COMPATIBILITY
ABILITY TO RUN GAMES SIGNED WITH KEYS UP TO 4.75
THIS CFW CAN BE UPDATED OVER ANY CFW.
THIS CFW CAN BE UPDATED OVER 3.55 OFW
SPECIAL PAYLOAD FOR COBRA TOGGLE IN LV2
REMOVED CINAVIA DRM FOR HDD CONTENT
REMOVED CINAVIA FOR BDMV
REMOVED CINAVIA FOR BDVD
QA FLAG ENABLED BY DEFAULT IF PS3 WAS QA ON 3.55
RSOD BYPASS
REMOTE PLAY FLAG NOT REQUIRED
VSH SPEEDUP BY DISABLING EPILEPSY WARNING
PSX REGION DETECTION IMPROVED
ALLOW MODIFICATION OF SYSCALLS 6,7,9,10, & 35

HOW TO CHECK IF YOU NEED PS2 ISO LAUNCHER OR NOT: Fat models namely cecha/b/c/e they dont need iso launcher for ps2 and they can run from disc icon without losing controller sync, for others they need ps2 iso launcher and tut can be found here:

CHANGES IN V4:
  • webMAN MOD has been removed for public beta builds [due to too many people dislike having a pre-loaded webMAN trying to help cooling ps3 with loud noises]
  • fixed the issue with netserv with multiMAN [mmCM] causing 800 error when mounting games
  • fixed the issue with blocking syscall 11 causing issues with some of those habib’s homebrew that using syscall 11 [ex) habib's qa toggle
  • Improved PSX region/video setting bypass [conditional patches done in game_ext_plugin], this should fix the issue with video setting that prevents loading PSX games with different region.
CHANGES IN V3: 
Changes in this release since V3 sample version.
-webMAN is removed for the public beta release [Originally included in V3 sample for private testing]
If you’d like to remove “webMAN GAME” in XMB if that’s still shown, look for the fb.xml located in this path “/dev_hdd0/xmlhost/game_plugin/fb.xml”
Delete the fb.xml to completly remove “webMAN GAME” However, you can easily install webMAN with webMAN 1.41.01 installer pkg.
Change notes in V3 since the sample V2. 
  • fixed the issue with ps2netemu working properly on BC consoles and Semi BC consoles, however do not use ps2 classic launcher with mounted ISO as it will make issues on BC Consoles/Semi BC consoles. Non-BC console users can ignore this as this does not affect the result.  
  • Removed the unnecessary original ps2_netemu.self.swap for swapping as this is not needed anymore due to the change no.1  
  • mysis’s game_ext_plugin patch added to ignore SFO check for remote play *Make Remote Play SFO Flag obsolete http://www.psdevwiki.com/ps3/Patches#Make_Remote_Play_SFO_Flag_obsolete  
  • Changed image version to 99999 to fix the issue with PUP installation on XMB For some reason, it was impossible to install this CFW over previous HABIB 4.75 on BC/Semi-BC consoles Changing the image version fixed the problem.
Change notes in V2 since the sample V1.  
  • fixed the issue with pspiso playback due to missing hash checks for HABIB/FERROX in COBRA source  
  • fixed the issue with category xml by replacing it with old one that was used in HABIB 4.70 COBRA 1.01  
  • added debug payload for devs [dev_flash/sys/stage2.bin.debug], if you want to use this payload simply replace it with stage2.bin otherwise stage1 inside lv2kernel won’t mount the payload on boot.
  • disabled epilepsy message on boot, so it boots up faster http://www.psdevwiki.com/ps3/Patches#disable_epilepsy_message

MD5SUM: D88F695C09497851C49D873CACE42331
COBRA 7.1 Source Code: Joonie86/COBRA7.1 @ Github
Download link : HERE
[SOURCE = Joonie @ psx-place]

GAMESONIC MANAGER VERSION 3.72 RELEASED


Developer Orion updated his backup manager the other day which I somehow overlooked, apologies Orion. So without further delay Gamesonic Manager version 3.72 is out and with it bringing custom firmware 4.76 support. The update also addresses a 4.75 DEX offset issue.


  • Correct wrong offset in the payload 4.75 DEX (Joonie Thank you for the warning)
  • Added new code to distinguish the CFW 475 CEX / DEX than 4.76

Download link : HERE
Source: gamesonic.it


[RELEASE] PLAYERKP420 4.75 v1.01 CFW


I am happy to share my 4.75 v1.01 CFW. Unlike my v1.00, this was not made with MFW Builder. I started by extracting OFW 4.75, and making all the necessary patches with HxD and Notepad++.
More info on how to do this yourself, will be in a guide I am still working on. That new guide will also include how to add Cobra 7.10 to yours or anyone’s CFW or MFW. 
A few files I did use that were already patched. Those were the Cinavia patched files from Habib’s 4.75 v1.00. Also, I used the category_game.xml from one of my MFW Builds.
My CFW has been tested with both NOR models and a couple NAND models (Thanks @bubbadog1 and @atreyu187 for testing on CECHA01 and CECHB01 models.)(NOR models tested by me – CECHH01, CECHK01, CECHL01, CECH-2001A, CECH-2001B, CECH-2101B, CECH-2501A, CECH-2501B).
Latest multiMAN and Webman mod work great, after installing mamba prx loader. (watch the video below to see how)
All seems fine and stable, but as usual with any CFW : Use it at your own Risk.
This CFW can be installed fine like a normal System Update from XMB over OFW 3.55 and lower, or any CFW version.
(Always make sure to remove any disc from the drive and/or unmount any game first, so you don’t accidentally update to OFW.)
HDD can be swapped/changed and the CFW will re-install without any problem.
Patch LV0 LDRS & SPU to disable ECDSA checks Patched LV1 to disable LV2 Protection.Patched LV1 & LV2 to add peek/poke support.Patched LV1 Core OS Hash Check (to prevent Bricking on non-dehashed downgraded consoles) QA Flag can be enabled by usings Habib’s standalone qa pkg. Even if never been enabled on 3.55. If already enabled, qa extra options will appear with button combo
. (After enabling the qa token on a PS3 that was not enabled on 3.55, you may need to reboot the PS3 before downgrading from XMB. Otherwise might get an error code.) RSOD screen bypass patch for RSOD machines (it won’t fix the RSOD but allows the PS3 to boot fine into XMB),
PSN/SEN access is available but it’s not recommended, without using PSNPatch correctly. It can run games signed with Keys up to version 4.75 without any Eboot/Sprx patching needed .
Added XMB InGame ScreenShot Feature.Patch VSH to allow running of unsigned applications Patch VSH to implement ReactPSN v2.0Cinavia Disabled for HDD, BDMV, & BDVD content Thanks @Habib.
The CFW can be used for Downgrading with Hardware flashers, by either noFSM Method or FSM Method.Patch to disable (not just replace), the warning screen that is show on boot since FW 4.00, no longer delays the VSH boot process.Changed coldboot logo to Playerkp420 logo.
Changed default “Air Paint” theme to IronMan theme . Changed XMB Waves to Purple to Green v2, from @zapptheman guide here.
Download – Playerkp420 4.75 v1.01
MD5 = A2CE15F6B1BC6AA3CE147DA3D6BF3E78

Source = http://www.ps3hax.net
Webman and multiman can be used, after installing mamba.
Please watch this video of me demonstrating.


Credits go to
@Smhabib for Cinavia and all that he has shared.
@Joonie86 for tips and sharing.
@toolboy2012 for some patches I needed to find by looking in his tasks from MFW Builder.
@RedDot-3ND7355 for some patches I needed to find by looking in his tasks from MFW Builder.
@atreyu187 & @bubbadog1 for testing on their NAND models for me.
Thanks to all the users who’s PS3s I downgraded, that did not know what CFW they wanted. I hope you are enjoying my CFW.
Thanks to all that keep up ps3devwiki.com. I would not of been able to make this without them.

And thanks to everyone that has had anything to do with the info I have read while researching. I know I forgot to include lots of names.

Tuesday 29 December 2015

Aurora 0.5b (XBOX 360)


Aurora 0.5b implements the following new features:

  •     ConnectX
  •     Content search
  •     Quick Views
ConnectX

ConnectX support is back (dll not included). You can once again load your games over the network through an SMB share.

Known Issue: Some network setups might cause long wait times (1 or 2 min.) when initialising ConnectX after cold boot or connection loss.
This can result in one or more of the following issues:

  •     Games on a ConnectX path will not be available until ConnectX is initialised;
  •     Filemanager will not show ConnectX path until ConnectX is initialised;
  •     The launch DVD button is disabled until ConnectX is initialised;
  •     Launching any title before ConnectX is fully loaded will wait on the last part of the   progress bar until ConnectX is initialised;
  •     Other unexpected wait times (they will feel like freezes, but after the ConnectX is initialised, Aurora will continue as normal).

Please report these issues on our forums on RMS with as much information as possible.
 

Content search
Pressing X on CoverFlow will show the Browse window, in which you can search for titles by pressing X again.
The search results will be reflected on the CoverFlow view as well, until cleared in the Browse window.
 

Quick Views
Our biggest addition to this release is Quick Views. We know some of you have been asking to bring back the tabs from Freestyle 3,
however since the first releases of Aurora we've had our own ideas of how to combine multiple filters and sort orders into one view,
allowing for a tabs like feature, that would be fully customizable.
Due to the magnitude of the changes needed for this feature, it has taken us a few releases to actually implement it, but it is here today, in 0.5b.

A Quick View consists of an icon, a name, some filters and operators, and a sort order. On the main screen RB and LB will switch Quick Views.

We have added a few predefined Quick Views and icons for your convenience. These can be editted or removed (all except for 'Show All').
The order of the Quick View list can be changed, and a default can be set. The default will be used when Aurora starts.
 

Changelog

    (Updated) Localization to use positional parameters
    (Updated) FTP Server class to support new FTP functionality ( SITE REVISION and SITE INITIATESCAN )
    (Fixed) Skin Glitch in the Saved Game Scene by double tapping (A) button too fast
    (Updated) Read Access permissions on debug.log
    (Added) Named Content items in file manager
    (Fixed) Crash when selecting Title Update Device
    (Updated) Emulator Launch Data to use 64 byte file names instead of 40 byte
    (Fixed) Launching Kinect Games from Aurora causing black screen
    (Added) FileExists function to the FileSystem LUA Library
    (Added) AddFunction method to the Lua Virtual Machine allowing dynamically created functions to become available when called
    (Updated) Wallpaper Shader to use a dyanamically generated noise texture - fixes black lines when overscan is set
    (Updated) Game Content Manager to use new Session variables instead of user locked filter settings
    (Fixed) Issue where GameData would not delete when deleting a scan path
    (Fixed) Issue where deleting a scan path will delete content items from the database in other scan paths under certain conditions
    (Updated) Content Manager to pull date first from MarketplaceXML in the event it's missing from OfferXML with release date validation
    (Fixed) Save game dialog allowing you delete when you shouldnt be able to
    (Updated) Strings to remove double space after punctuation
    (Fixed) Issue where scan would happen right after editing a scan path- and then ask to reboot while scan is occurring.
    (Update) Content Callback to use a priority queue with FIFO processing to allow certain messages higher priority
    (Added) New PluginManager class to support more plugin information in the future
    (Added) Ability to search using the quick browse dialog. Supports string matching and pattern matching.
    (Changed) Quick Browse button to Browse in Aurora_Main.xur
    (Swapped) Toggle Favorite and Search buttons in Browser
    (Updated) Browser to show solid (X) when search filter is active
    (Added) Quick View system including configurators and selectors
    (Added) ConnectX Settings Framework
    (Updated) Loading process to load DLLs faster
    (Fixed) Issue where NXE Installed games will not filtered as correctly as an Xbox 360 game
    (Added) An Easter Egg for fun times
    (Updated) NTP to use sendto instead of send- hopefully resulting in a more reliable direct connection
    (Added) Additional status settings, including option for displaying quick view
    (Updated) Theme Settings & Filter/Sort Settings to utilize new TextField XUI object
    (Removed) ShowIdleStatus setting
    (Added) IdleStatus setting
    (Added) Support for Interlaced PNG images in the asset extractor (fixes some game icons)
    (Updated) DashLaunch display text to be "Dashlaunch" instead of "Dash Launch"
    (Updated) Virtual Path subtitle to have caption "Virtual Path" to distinguish it from the Path subtitle
    (Fixed) Message box issue in Saved Game Scene
    (Added) Some loading log messages to plugin loading
    (Added) ConnectX Filters and Added "Hide ConnectX" filter
    (Fixed) Livestrong issue with resuming asset downloads
    (Fixed) Download missing assets bug
    (Fixed) Focus Loss Issue when deleting items from the GameContent List
    (Fixed) Download Missing Asset bug when cover json is valid, but empty
    (Updated) NameFilter to use proper name "NameFilter"
    (Added) Skin Animation setting to Skin settings
    (Updated) Xbox360 Executable to properly rule out title dlls when determining if a game is a title
    (Fixed) Issue with icon not showing up correctly for launch able games
    (Fixed) Skin Animation issue for default skin
    (Fixed) Fixed launching from root of a device
    (Updated) Skin Meta to point to new site


Supported Languages


    English - Default Language
    German - Translated by Nachtgarm
    French - Translated by Nord Sud Team
    Spanish - Translated by Gromber
    Italian - Translated by MatteIta
    Portuguese - Translated by SpkLeader
    Polish - Translated by Przemyslaw Kolodziejczyk
    Swedish - Translated by Sopor
    Turkish - Translated by Bomlife
    Dutch - Translated by Mattie
    Simplified Chinese - Translated by Zesty
    Traditional Chinese - Translated by Zesty


Thanks:

Thank you all for helping us test our new dash replacement and we look forward to bringing you even more functionality in the future.
Special thanks goes to SpkLeader, Swizzy, Trajik, cOz, JPizzle, Blackwolf and Biohazard for their behind the scenes involvement and assistance in testing and preparing this package.


Support :

Please post bugs in the support forum, or check out #RealModScene on Efnet for support.
 

Version numbers:
0.5b r1025 Binaries
0.5b r1025 Skin
3.0b r801 Freestyle Plugin


Download link : HERE
Source : phoenix.xboxunity.ne

[Update/Release] PS3 Control Fan Utility v 4.00

 
Change-log via release notes:
Here’s the new version of the Fan Control utility completely rewritten and now no longer has audio bug. Unlike the first version of this release it is limited only to call the plug control_fan.sprx I personally developed and optimally manage the temperature.

Download link : HERE
Developer & Source: ’Orion’ via gamesonic

Rufus 2.6


Buddy wants to install windows or running programs that can boot from flash? Rufus sob easy there that can create a bootable USB stick with ease. Rufus has a function and how to work similar to WinToFlash but with advantages and more features. Rufus runs very quickly even to make one installer windows only takes less than 5 minutes. Additionally, Rufus can also create installers and recovery linux iso file format.

Rufus is a portable software that can create a bootable USB stick for the purposes of the installation of windows, linux or recovery image.

Features Rufus:
1. Create a bootable USB very quickly
2. Equipped with free DOS to facilitate the process of booting
3. Portable and do not need to be installed
4. Compatibility high and support all the iso file
5. Support system 32 bit and 64 bit
6. And the other interesting features


Download link : HERE  

Tutorial Creating a Bootable USB Pendrive Windows&linux with Rufus

 
Rufus is a portable application that is useful to create a bootable USB for Windows or Linux, how to use is almost similar to YUMI. By using this mini-applications, you can install Windows via USB devices when your computer does not have a CD / DVD-ROM. Rufus also has support Indonesian.

This time I will share how to create a bootable USB Windows with Rufus. This is an effective way for you lazy burning ISO file of Windows XP into the CD / DVD. This method can be used to create a bootable Windows XP, 7, 8 / 8.1 and Windows 10. Rufus also support for making bootable DLC Boot or Boot Sergei Strelec.

Before making Windows USB Bootable into FlashDisk, there are some things you must prepare them:

- FlashDisk bare minimum of 1 GB / 2 GB
- ISO file of Windows XP.
- Application Rufus.
(Download link : HERE)
 
The following tutorial how to create a bootable USB Windows XP into FlashDisk:
1. Run rufus as an admin, it will appear as below. The view is the default view Rufus below. In this tutorial I use the flash size of 8 GB. there are several menus you can see below, among others:

- Device: shows the FlashDisk name.
- Paritition Scheme and Target System Type: This menu shows what kind of partition would you install Windows with Rufus. Does your PC support BIOS / UEFI.
- File System: Type the file system used on the flash. The flash usually has a FAT32 file system, but I choose NTFS (free).

2. After you find the ISO file of Windows that you want to create a bootable, in this example I want to create a bootable Windows XP. click on the image DVD-ROM as below.

3. Wait for a while, because Rufus was checking the ISO file that you are using.

4. I did my settings to FlashDisk as shown below, and if it is OK, you can click Start.
5. The following message appears. as in step 5 I chose Quick Format option. The option will erase all existing data on the FD. So make sure that you use the flash is completely empty.
And click OK to start the process of making a bootable USB FD. The process of using rufus quite takes a few minutes, about 7 to 10 minutes depending on the size of the ISO file of Windows yours.

6. Done! If so, then you are ready to use the flash as a USB Bootable. Typically, the flash that has been used as a bootable USB installer will have a display as shown below.

Note:
- You can change the language Rufus, how simply click image globe in the top right corner Rufus and select Language
 

Adobe Photoshop Lightroom CC 2015.3


One of the software required to be owned by the photographer, namely Adobe Photoshop Lightroom 6.3. Adobe Photoshop Lightroom can enhance the image with gradations game and edits color, background and lighting effects. Adobe Photoshop Lightroom is also easy to use and comes with a GUI that is attractive and easy dimenegerti. In addition the results of the editing was steady and make the images more quality mate.

Adobe Photoshop Lightroom is a software processing photo suitable for Fhotografer, this application is very good if used to process pictures in a professional manner, in contrast with Adobe Photoshop is allocated in addition to retouch pictures also to create a manipulation of photos, while Adobe Photoshop Lightroom more towards Retouch photo and color effects game.

Features Adobe Photoshop Lightroom:
1. Support system 64 bit
2. Support Windows 8.1
3. Fast and light
4. Easy to apply various effects
5. And other features

Download link : HERE  

Sunday 27 December 2015

Adobe Media Encoder CC 2015


Adobe Media Encoder CC 2015 is one of the most popular video encoder application from Adobe. By using this one application, we can optimize our own videos with a few clicks. You who are looking for high quality video rendering program, the Adobe Media Encoder application CC 2015 is software that is very appropriate for you.

Adobe Media Encoder 2015 CC will be very useful for those of you who want to optimize your video with the maximum. Now you can make settings in the video that you got from various aspects, such as resolution, frame rate, and aspect. Then here we suggest you who want to try using the Adobe Media Encoder 2015 CC has a 64 Bit Windows systems.

Install Instructions: (Read carefully!)

  1. Disable your Network card or pull the network cable. And make sure you dont have any of those entries in your hosts file
    127.0.0.1 lmlicenses.wip4.adobe.com
    127.0.0.1 lm.licenses.adobe.com
    Lets start clean :)
  2. Install Adobe CC Application with a serial generated from our keymaker ( do not close the keygen!).
    Click on Install (I have purchased)
    Click on Sign In (make sure your network connection is offline)
    Click on Connect Later
    Accept the License Agreement and enter the serial generated from our Keygen
    Wait … When the error “Please connect to the internet and retry” shows, click connect later.
  3. Launch Adobe Media Encoder CC 2015
  4. Click on “Having trouble connecting to the internet ?”
    Click on Offline Activation
  5. Click on Generate a requets Code
    A request code will be generated. Use it with the serial you used to install your adobe application to generate your activation code. Copy it back and Click on Activate.
  6. Click on Launch or close the Window. Exit The Adobe Application
  7. When installation is finished
    Execute  disable_activation.cmd (double click on it) (in Vista or Win7, run it as admin if you have uac enabled)
    Or do it manually
    Add the text below to the bottom of your hosts file. (The host file is located C:\windows\system32\drivers\etc\hosts)
    # Adobe Blocker
    127.0.0.1 lmlicenses.wip4.adobe.com
    127.0.0.1 lm.licenses.adobe.com
    127.0.0.1 na1r.services.adobe.com
    127.0.0.1 hlrcv.stage.adobe.com
    127.0.0.1 practivate.adobe.com
    127.0.0.1 activate.adobe.com
  8. After it has been activated re-enable you Network card and run the adobe updater to update your software to the latest version.
  9. Enjoy!
Note: If you encounter any issues with a previous installation / crack, please uninstall Master collection and delete those folders :
C:\Program Files (x86)\Common Files\Adobe\SLCache
C:\ProgramData\Adobe\SLStore


Download link : HERE

Adobe After Effects CC 2015


Adobe After Effects CC 2015 is an application best and most popular nowadays to edit a video with a wide range of advanced and latest features. This software has been known by many as the best video editing program that exists today. A wide range of advanced features you can use to edit a video into something that you have never imagined before.

You can combine the original video with animation effects are so fine that you have created the video looks like real. Indeed, to be able to use Adobe After Effects CC 2015 well, you have to master all the features of this cool application. But you can also try to train yourself about all the features of Adobe After Effects CC 2015 manually, curious?
 
Features Adobe After Effects CC 2015 13.6.1 :

  • Re-architecture for interactive performance improvements
  • Uninterrupted previews
  • Unified, simplified, and customizable previews
  • Creative Cloud Libraries
  • Face tracker
  • Adobe Character Animator (Preview 1)
  • Improved expression error handling and added debugging information for rendering issues
  • User interface improvements, including customizability and panel tab redesign
  • Maxon Cineware v2.0.16
  • Updated RED and OpenEXR importers

Download link : HERE

Adobe Audition CC 2015 8.1 Full Final


Adobe Audition CC 2015  is the latest version of adobe audition repairs and improvements that have the features and performance than previous versions. All matters relating to the incorporation of audio and audio recording in the recording studio is very easy to do with Adobe Audition CC 2015. Curious?

Adobe Audition CC 2015 as material for digital audio recording, mixer or editors to improve the sound quality.

Adobe Audition is widely used by the master recording musician, demo cd, producer or programming a radio station.


Features Adobe Audition CC 2014:
1. Support Windows 8 / 8.1
2. Performance of better
3. Rendering and mixing faster
4. The election of sound effects with ease
5. Support system is only 64 bits
6. and other solid features

Download link : HERE